The Polish studio gives explanations concerning the decision to broadcast the first gameplay video of Cyberpunk 2077 to the general public after the press and the professionals.
After teasing all day with its mysterious stream (series of numbers, letters and special characters, then appearance of an upload bar) on the Twitch platform, CD Projekt RED finally unveiled yesterday the long-awaited gameplay Cyberpunk 2077 which had been shown to journalists during E3 2018 and Gamescom 2018. If this is only a draft of what the final version should be, he has clearly agreed on the capabilities of the Polish studio. to set the bar even higher than the last The Witcher.
Cyberpunk 2077 will change again with time
The developers have also published at the end of the video a message for the players. To see it, it was enough to make a freeze: “Sorry to have you wait for as long. Did you like what you saw? For us, revealing yourself Cyberpunk 2077 is HUGE. Please do not hesitate to go to our forums, Twitter, Facebook, Discord and say what you think. Is this the world you imagined? Do you see what we mean by ‘IMMERSION’ explaining that Cyberpunk 2077 is a first-person RPG? What do you think of our vision of cyberpunk day? We really want to know. Beside that, we think that we owe you a few words of explanation regarding the reasons that led us to show you this gameplay now, soon after professionals and media have seen it at E3 and at gamescom. Whenever we discussed the idea of showing you the game (and we discussed it a lot), we arrived in the ‘not 100% safe’ zone. Why ? Because (for most people) when a video game developer reveals gameplay of its title, it means that this is what it will look like and it will be played as well. That is not the case here.”
CD Projekt RED makes it clear that there are many changes to be expected by the end of the game: “Cyberpunk 2077 is still in development. We have lots of ideas for design, lots of mechanics to play, but we do not know what we are going to finish with the launch. That’s what makes publishing such videos risky – we do not want players to say ‘but in the previous video, this gun shot differently or’ why did you change the interface? ‘ Change is inherent in development and there are many things that are changed every day. Our fear was (and still is) that you thought what you saw was what Cyberpunk 2077 will be at launch. What gave us the confidence to show you work in progress? The return of people accustomed to seeing games at different stages of development. What they told us (in addition to the fact that they liked what they saw) gave us the impetus we needed to show the current version of Cyberpunk 2077 to the most passionate and insightful of audiences – you. So that’s what Cyberpunk 2077 looks like today (or rather the time we recorded the video). We sincerely hope you enjoyed.”
The first gameplay of Cyberpunk 2077